Why We’re Switching to Figma

Distracted boyfriend meme with Fuzzy MAth as the boyfriend, Sketc, Zeplin and InVision as the girlfriend and Figma as the girl walking by.

For years, Fuzzy Mathers were adamant about using Sketch for all of our UX and visual design work. Not only was Sketch the industry standard, but it also has an intuitive interface, lots of useful plugins, and paired well with Invision for prototyping. However, in recent months a few members of the team started using Figma for client projects. This slowly introduced more and more of our designers to this newer design tool, and now we’re fully in the process of transferring knowledge and skills over to a new design tool.

While there is still a learning curve in the switch from Sketch to Figma, many of us have already expressed our preference for this newer, web-based design tool. From the collaborative nature to the community-focused aspect of it, more of us are seeing how Figma could better fit into our workflows, especially since transitioning to being a fully remote team for over a year. We haven’t fully made the transition yet, but here are a few of the reasons Fuzzy Math is switching over to Figma.

Collaboration

Screenrecording of the Fuzzy Math team working together in Figma.

picture of <b>Wren Overesch</b>
Wren Overesch

I’m really enjoying working together in one file (the ‘following/viewing’ feature is great for design reviews!), and multiplayer collaboration really helps with being remote too! No more saving multiple copies of Sketch files with our initials 🙂 and then merging into a master file.

Also, the Figma community is so strong! Config, Slack groups, tutorials and articles, community files/plugins, the list goes on…

picture of <b>Alfreda Kava</b>
Alfreda Kava

+1 to everything that Wren said. I also love the collaboration! Seeing my coworkers in the file makes it feel like a playground in the best way, and I feel more creative and more willing to try things. It feels like we’re all working together towards the best possible solution and building it together.

picture of <b>Rachel Vorm</b>
Rachel Vorm

Figma has allowed our team to be more collaborative and skillshare much easier which is great! Two (or more) heads are better than one as two (or more) wise people once said. And as a slightly worn designer (started designing stone tablets), the evolution from designing in Photoshop to Sketch to Figma to me is much like the analogy of the evolution of man. Photoshop walked so Figma could run.

picture of <b>Raven Feagins</b>
Raven Feagins

It’s really nice that everyone can work in one file instead of having to save multiple versions of similar files and then try to combine them all to make sure we captured all the changes. I used to be so nervous that I’d forget to bring something over from an earlier version of a design file, but now everything can happen in one space. Plus, since I’m a new designer, it’s fun to watch how other designers work with the observation feature and learn their processes.

Fast and Intuitive

picture of <b>Alfreda Kava</b>
Alfreda Kava

Speed! I think of something and then it’s on the screen. Figma feels like an extension of my brain. Speed in other ways too. Like, skipping the syncing, Invision, opening and loading files, combining the files etc. 🤯 

And I love our wireframe library and using variants. It’s so cool that I can add a button asset and then just select “Secondary” in the variant tab and suddenly it’s a different button. So fast!

picture of <b>Kelly Cunningham</b>
Kelly Cunningham

Switching from Sketch to Figma has been pretty intuitive, for the most part! Not like when I switched from Adobe Illustrator to Sketch, which involved a whole new set of key commands and really threw me off my game for a few weeks.

picture of <b>Wren Overesch</b>
Wren Overesch

I used to spend a soul-crushing amount of time syncing designs (the higher fidelity the slower!) to both Invision and Zeplin. Now, that is almost instantaneous. 🤩 Also, Sketch was slow but Figma is so fast!

New Features!

picture of <b>Kelly Cunningham</b>
Kelly Cunningham

I’m a big fan of auto layout and component variants, although there is definitely a learning curve there. My best advice, though, is to just dive in and start building something alongside your team. The collaborative part of Figma helps a ton in that regard, because you constantly have multiple people uncovering new ways to do things! Constantly learning, onwards and upwards!

picture of <b>Rachel Shaver</b>
Rachel Shaver

As I was gearing up to start my prototype, I was thinking, okayyyy…here we go. I hope I’m able to learn it / hope it’s not too hard, etc. It was so easy to learn and so fast and actually, dare I say… fun 🙂

picture of <b>Raven Feagins</b>
Raven Feagins

It took me a while to get the hang of it, but, now that I understand it, auto layout is amazing! It makes it so much easier to iterate on designs, especially when I’m just looking to rearrange a few elements without changing the entire structure of the page. I’m OBSESSED!

picture of <b>Wren Overesch</b>
Wren Overesch

Auto layout and variants have literally blown my mind. I’m also excited to try to use Figma and FigJam for other non-traditionally-done-in-design-tools deliverables, like presentation decks! #goodbyekeynote

We’re excited to continue our work in Figma, and look forward to sharing even more resources as we make this transition.

Do you want to get started on a project with us? Drop us a line!

Let’s Work Together

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